Below is a summary of data outcomes for
each of our six participants
NR
The social credibility card
was problematic and difficult to place.
The connectivity map was described
as " group of connections based on my gossiping ability".
One major concern for this participant
was that there needed to be a "trigger" in order to write original
gossip. This "trigger" could be in the form of information related
to another player or gossip chain etc.
#1 felt that the gossip writing
tool and gossip editing tool should be on one card not two.
The knowledge of the network
card was associated with the contact list. The contact list "could
be sorted by credibility". The credibility of a given player would
be determined by the gossip trail.
Some categorizing of players would
be useful in deciding to whom to send certain gossip. "[similar] Interests"
= connection, or links between people." I’ll send gossip about people
to someone I know is good for spreading gossip about people."