Rules
success
criteria: credibility within the game
achieved
by success in:
- social
status - fame & infamy
- awareness
of the network - traces
- social
knowledge - amount of gossip
Actions:
- generate
gossip
- pass
on gossip
- rate
gossip
- buy
traces of the network
- buy
gossip from the system or player
- buy
secrets - identity, profile
- send
a message
Resources
accrue social currency:
- generate
and pass on gossip - circulate
- rating
of gossip
spending:
- buy
traces
- buy
gossip
- buy
secrets
Costs
and Point System
Costs:
- variable
costs apply to each item at the time of purchase
how
do you get social currency?
- one
point for passing on gossip to someone new.
- credibility
points negotiate points
how
do you score credibility?
- each
player rates your gossip as either +1, 0, -1
- originating
gossip - 2X total rating
- all
the players on the gossip trace get a credibility rating